Never to Die Makes it to Game Chef 2010 finals

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I’m really stoked about Never to Die making it to this year’s Game Chef finals. I’ve had plenty of goes at writing & designing games in the past, and was fortunate enough to be asked to contribute to Dead of Night, 2nd Edition by Andrew kenrick, but this has been┬ámy first go at appealing to a mass market with a game of my own creation.

Game Chef is an annual contest open to all where the goal is to write a completely new game within a limited amount of time, using some of the ‘ingredients’ provided. This year’s ingredients were City, Desert, Edge and Skin, with an overall theme of Journey. The game I designed in response to this portrays a typical night out for a bunch of lads in any British city on a Friday/Saturday night, so it has a lot of┬ámature themes & tones, but as seen by immature men.

All that’s needed now is for lots of people to play the game…

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